Wiberg, M. (Ed.) (2004) The Interaction Society: Practice, Theories, and Supportive Technologies, Information Science Publishing, ISBN nr: 159140530
“New information technologies enable us to interact with each other in totally new ways. The Interaction Society: Theories, Practice and Supportive Technologies provides readers with a rich overview of the emerging interaction society enabled by these new information and communication technologies (ICT). Readers will gain a theoretically deep understanding of the core issues related to the character of the emerging interaction society, be exposed to empirical case studies that can help to understand the impact of this emergence through analysis of concrete examples, and benefit from descriptions of concrete design projects aimed at designing new novel information technologies to support activities in the interaction society.”
About this research theme
During the last 10 years interaction has drastically moved from being about how we use computers to becoming a labeling and defining aspect of our modern society. Back in 2004 I edited the book “The Interaction Society”. That was even before the birth of Facebook. Today, computers are mainly used for communication and interactions with others. The interaction society is here and has quickly established itself, changed the rules of the game and in fact added a new game board for industries, politics and our everyday lifes.
During the last 10 years I have conducted research related to this development. My research interests here has spanned from issues of individual availability management to CSCW, mobility and news ways of collaborating via the web and mobile devices. Below I point to some publications illustrating this interest:
Wiberg, M. & Zaslavsky, A. (2010) Landscaping Future Interaction:Special Issue on Mobile and Ubiquitous Multimedia, Guest Editors Introduction, IEEE Multimedia.
Wiberg, M (2010) Interaction per se: Understanding “the Ambience of Interaction” as Manifested and Situated in Everyday & Ubiquitous IT-use, International Journal of Ambient Computing and Intelligence, Vol 2, Issue 2.
Harr, R. and Wiberg, M. (2008) Lost in translation: Investigating the ambiguity of availability cues in an online media space, In the international journal “Behaviour & Information Technology” (BIT), Volume 27, Issue 3 (May 2008), Pages 243-262.
Wiberg, M. (2007) Netlearning and Learning through Networks, JETS – the international Journal of Educational Technologies and Society, issue “Current Approaches to Network-Based Learning in Scandinavia”, 10 (4), 49-61.
Jegers, K., & Wiberg. M. (2006). Pervasive Gaming in the Everyday World. IEEE Pervasive Computing, 5 (1): p. 78-85.
Wiberg, M., & Whittaker, S. (2005) Managing Availability: Supporting Lightweight Negotiations to Handle Interruptions, ACM Transactions of Computer-Human Interaction (ToCHI), vol 12,4.
Wiberg, M. (2005) Det framväxande interaktionssamhället – En förändrad tid och plats, Human IT – Tidskrift för studier av IT ur ett humanvetenskapligt perspektiv, vol. 8.1(2005): p. 96-125.
Wiberg, M. (Ed.) (2004) The Interaction Society: Practice, Theories, and Supportive Technologies, Information Science Publishing, IDEA-group Inc. ISBN nr: 159140530
Wiberg, M. (2001). In between Mobile Meetings: Exploring seamless ongoing interaction support for mobile CSCW. Umeå: Department of Informatics, Umeå University (PhD thesis).
Wiberg, M. (2004) The Emerging Interaction Society, The Interaction Society: Practice, Theories, and Supportive Technologies, Information Science Publishing, IDEA-group Inc. p. 1-24.
Kakihara, M., Sorensen, C., & Wiberg, M. (2004) Fluid interaction in mobile work practices, The Interaction Society: Practice, Theories, and Supportive Technologies, Information Science Publishing, IDEA-group Inc. p. 171-193.
Wiberg, M. (2009) Anytime, Anywhere Mobility, Encyclopedia of Information Science and Technology, IGI Global encyclopedia, IS&T (2nd Edition), edited by Mehdi Khosrow-Pour, Second Edition, p. 164-168.
Wiberg, M. (2009) Mobile Media for Heterogeneous Interaction Landscapes: Towards Integrated liquid Media Objects, In proceedings of ICDS´09 – International Conference on Digital Society, IEEE Computer Society Press. (full paper).